Rome total war bi mods

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Quest based game play, a player's faction can not attain higher cultural level without certain quest objective being met. Custom RS II battle environment with lush scenery. Newly re-balanced Amazon Advanced Units.

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New Far Eastern Celt faction, based on latest archaeological finding and anthropological theories. New extended campaign map, now from British Isle to Afganistan. Terrifying Super-heating Incendiary Weapons, in modern day military parlance AKA the thermite munition. Linked Armor-Clad Cavalry, a dominating cavalry formation for centuries in Eurasia, never before depicted by any video game. Long Range Mobile Artillery, allowing artillery barrage, fire-support, and counter-battery Guerrilla Warfare, allowing agent to infiltrate enemy territory to raise army deep behind the enemy line.

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Wagon fighting units with battle tactics not unlike German Panzer in WWII. Deploying Area Denial 'minefield' on the battlefield using field engineers. Mobility and Stand-off Weapon capability using various women cavalry units. Amazons Total War 7.0 allows the player to explore many modern military concepts on the battlefields of antiquity.